Control Points represent key locations on a planet that must be controlled
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in order to take over the planet. Each CP contains a control value between
0 and 100. Once the control value reaches 0, it may be captured using
the capture command. When all control points on a planet are controlled by
the same faction, using capture again will capture the planet. A planet's
current control value can be checked using the control command with the
planet's name or without for the planet you are on.
Control value is changed by having faction troops in the room of the CP.
Having multiple faction troops in the same CP will cause them to fight. Every
1 minute each troop is counted (+1 for the controller, -1 for each opposing
troop), and the sum is added to control value.